Hello,
I have been observing for few days that your all guys have had asking me about the variation of EXP rate and you say that the EXP rate is too low.
A3 Server is made such a way that the Maximum value that anything can get to is 65535. When you increase the value beyond this, it will come back to 1. Hence if you want to increase the value to 67000 then the actual value that remains is 1465. This is done by the server to prevent the Overflow of variables which can cause the server to halt and in more uncontrolled condition can cause the Computer to Crash!
Hence the problem that has raised right now is the same with EXP. The EXP currently set for each and every Monster is 20X. That means it is 20 Times more than official Server Config.
The EXP bar that you can see on the TOP of your screen is actually callled "Prize Event". This Event automatically turns on and off at particular times of a day. This multiplies the Experience. If the EXP is [5.0] then the Experience that you get is multiplied by 5 times. This means you would be getting 20 * 5 times more Experience, which crosses the maximum limit of 65535 and comes back to 1. Hence you get Normal Experiance again, but when you are close to 66000, you get very low experience comparatively. This is observable while hunting monsters, you see a huge variation in the Woonz that you pick up. The Woonz that you get is directly proportional to Experience. Hence So, if the Experience is getting back to normal, you get 1 Wz sometimes and 65000 Wz sometimes.
This is the reason why sometimes lower level players actually get lesser exp than higher players. This is because they actually get more experience but it crosses the maximum limit and comes back to normal.
In a Few instances, Some players were reporting me about the experience problem in parties, and even sometimes in doing the Jump Quest, due to which experience they receive it too high that they get no experience also.
We are testing this issue and we will fix up a good Experience rate so that we can have good Experience events. We always do what is good to players. We have no fun in reducing the Experience and make your suffer
Hoping your Co-ordination